Sierra's Adventure Game Interpreter


The Adventure Game Interpreter was produced by Sierra Online as a platform for their games in the late 1980's. It was ported to many systems like the PC, Amiga and Macintosh. Games using the interpreter have very distinctive blocky graphics and a text parser interface where the player could type in their commands. The AGI interpreter was the starting point for many of Sierra's classic adventure games such as Kings Quest, Leisure Suit Larry, Police Quest, Space Quest, Goldrush and Manhunter.
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Home of the AGI PICEDIT utility, The Ruby Cast demo, and all of the original AGI DOS tools written by Lance Ewing back in the mid to late 1990s. Also home to the new Java version of PICEDIT.

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Home page for the newest and greatest AGI development tool.

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Intermezzo Software is "Dedicated to producing Kings Quest games in fractional, negative, and imaginary numbers." So far, I have only produced one game, which takes place shortly after Price Alexander has been kidnapped. The game stars Queen Valanice in the leading role as she seeks to locate her son and save him from death.

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AGI tutorials to add nice little touches to your games and home of Voodoo Girl: Queen of the Darned. ... and a hell of a guy.

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The official website of NixelSoft. Find info on our current AGI projects here, or download one of our productions.

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A Linux port of the famous AGI Studio - a complete user-friendly environment for the development of AGI games.

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Were you Space Quest 1, Space Quest 2, King Quest 1 and 2 and so on fan. Do you suffer now from nostalgia? Do you like to type your commands, not just click with the mouse here and there? Do you like more flexibile dialogues with other persons in the game?

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