Paranoia Roleplaying Game


This webring is for all editions of the roleplaying game PARANOIA.
Category: Systems




Scenario planning is a tool for imagining a map, explore where you and your shipmates can find loot and treasure on lost or unknown islands, and plot a course for your ship to get there or likewise for your paranoia troubleshooters, clan, mafia, or [fill in a metaphor that tickles your fancy].

Moebius guides you through the critical process of vision forming and planning, making space for wishful thinking and wild imagination so that harmful fiction can be separated from useful fantasies.

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This site is dedicated to West End Game's PARANOIA, a role playing game about a darkly humourous future. In PARANOIA, players assume the roles of "Troubleshooters" dedicated to hunting down and "fixing" (i.e. blowing up with lasers) any "problems" that might occur in Alpha Complex.

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Transcripts of a Paranoia XP game played bi-monthly by 3 player (GM)

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MAN Sector is Parody-U-MAN-4's little slice of Paranoia. It includes a complete adventure for your enjoyment, along with a number of documents and graphics and a list of West End's published Paranoia materials.

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I have run these as Live Action at an LA con, they seemed to work O.K., and everyclone had fun, except the Infrared Janitor...

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